Seems there's a way to equip your own militia with guns and armor. Is this still true or could i edit the ini file to allow 50 mercs for instance?Ĥ. Saw something once it wasn't recommended to have more than 32 mercs. Is there a way to make it more interesting?ģ. Sci-fi game mode doesn't really add much to the game. I can't get the IMP gear selection screen to work and this is a feature i'd really like to haveĢ. Have a few questions that i may as well ask since i'm already writing this post:ġ. Would really appreciate some help and good advice. I'm running 1.13 7609 (are there newer versions that are better and stable?), and i'm wondering if i could run into problems installing them and if i should install them in any specific order. Then there's the question of compatibility. I also wouldn't mind people recommending mods that are in line with the things that i'm interested in. So if someone wants to tell me the major features of these mods, or point me to pages that explain them in detail, i'd be grateful. Several of these i've had problems find out exactly what they do tho, as i run into a lot of "page not found" when clicking links (especially on Bear's Pit forum). These are some of the mods i consider trying: More crafting recipes would be neat and so would more facilities that let's me do stuff. Mods that add more interesting stuff to the sectors in the game are of interest to me. I also want to add new npcs both recruitable and questgivers, and i want to make more of the original npcs reacruitable. What i want to do is play the original campaign in 1.13, but with mods that add weapons, armor, ammo types and other cool items. I feel i lack info on what some mods do and i'm not sure about the compatibility these mods have with 1.13 or each other. From previous experience with mods in other games i would like some advice on this instead of spending hours or days to make it work through trial and error. I want to start a new 1.13 game on INSANE difficulty and i'd like to try out a few other mods as i've only ever used 1.13 before.
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